﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ComputerInfo : MonoBehaviour {
    // Start is called before the first frame update
    void Start () {

    }

    // Update is called once per frame
    void Update () {

    }

    public string GetInfo () {
        string cpuInfo = SystemInfo.deviceUniqueIdentifier;
        Debug.Log (cpuInfo);
        return cpuInfo;
    }

    public string GetDeviceID () {
        int did = SystemInfo.graphicsDeviceID;
        return "" + did;
    }

}